How do i implement Editor Plugin with forgejs to add new hotspot dynamically in scene.
I need a example how to implement it
how to implement Editor Plugin
Re: how to implement Editor Plugin
Hi and sorry for this answer delay.
You have to instanciate the editor plugin into your project like this:
The editor is available into the downloadable package or into this repository : https://github.com/gopro/forgejs-plugins
A sample is available into the downloadable package or into this repository : https://github.com/gopro/forgejs-samples
You have to instanciate the editor plugin into your project like this:
Code: Select all
{
"story":
{
...
},
"plugins":
{
"prefix": "../../plugins/",
"engines":
[
{
"uid": "org.forgejs.editor",
"url": "Editor/"
}
],
"instances":
[
{
"uid": "editor",
"engine": "org.forgejs.editor"
}
]
}
}
The editor is available into the downloadable package or into this repository : https://github.com/gopro/forgejs-plugins
A sample is available into the downloadable package or into this repository : https://github.com/gopro/forgejs-samples
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